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Synecdoche 1

I create subject matter using computer rendering software and digital manipulation. Choosing to paint these simulations, I force the image back into our physical world. By adding gestures and texture to the painted surface, the work centres on the human gaze in an increasingly mechanised landscape of image production.

prettier-ignore-start Twlf24hsuwvfmikftusma prettier-ignore-end Marcus Jefferies

Perpetual city

Outpost interior

Phase 3. Collaboration with Colin Higginson

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