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Game/Quiz

This collaboration was part of a funded R & D project under the Collusion project for King's Lynn in Norfolk. It took 6 months of working with a team of 4 people who had never worked on this type of large scale projection before. Our aim was to have something that was interactive and appealed to all generations. There were a range of choices from quiz to game and players could choose and decade and were then presented with an iconic game or a set of questions with moving clues. The highlight was a building size fully working and interactive Pac Man game.

Gregory Hayman

Gregory Hayman

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Work Number 522

The Moment you thought you understood it you realised you didn’t

Queen's English

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