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PLANETS

By  Angela Eames 2018
Pluto Passing #1 and #2. (Independent works) Each archivally, printed, stretched, canvas is 100 cms square. The planets as tangible artefacts offer a view into a virtual void wherein the presence of familiar but in some way tainted spherical objects suggest that we take a second look. Though seemingly recognisable the planets assume an alternative persona teetering between the material and the ethereal. Their nibbled-away polygonal skins, reflect time’s passage and point to an unwarranted human interference. Computer generated imagery is often stereotyped as being a rather banal and predictable visual re-incarnation of aspects of the actual world. When working within three dimensional computing space I want to exploit the actuality of the virtual. Why hide and disguise polygonal underpinning? Why not utilise it? I might then be able to find the accidental and the unexpected?

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