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Warp

By  Helen Slater 2023
Kiln formed glass sculpture. Addressing human optical perception and in particular depth perception within glass. The understanding of how we perceive three-dimensional depth, via our binocular vision, is not new. As early as the 4th century BC Greek mathematician Euclid was credited by some with the discovery of the principles of binocular vision. But today, with the interest in 3D virtual technology, the launch of glasses-free 3D televisions, virtual reality headsets and now augmented reality, the process of working with binocular vision, imagery and kinetics to create the illusion of 3D depth is being explored further than ever before. It is also important to note that this is a phenomenon which isn’t restricted to the entertainment and leisure industry, but is technology that is reaching into research, surveillance, inspection, process control and a wide variety of medical applications. This work explores the ’interface between control and chance where the artistic process ends and the unique properties of glass take over and are governed by heat, time and gravity.’ transformation of a two-dimensional drawing/image/mark into a three-dimensional context or dimension.
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Interference

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